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Total Annihilation: Chaos Space (TACS for short) is a new TA mod
designed to pick up where Switeck's BugFix and the RHYOSS race left
off, adding a lot of new content while still staying true to the
original game. Tons of new and modified units enhance the gameplay
without changing the game too much.
TACS features many visual enhancements, such as improved models,
better textures, and new animations.
All of the units in TACS fit the game perfectly, or at least as
close as it gets to Cavedog style and quality, only the best units
have been added to enhance gameplay. There are no ridiculous units
in TACS, nothing that can wipe a base out on its own, there are
however strong units, such as Krogoth counters and counter-Krogoth
counters, most if not all of the additional units you will find in
this mod have been edited to improve balance in the gameplay.
TACS has been thoroughly tested over to make sure that there are no
hidden bugs which may cause the game to crash.
The Future?
Chaos Space will continue to improve balance of gameplay in Total
Annihilation, and also fix up bugs. The AI will be improved and the
RHYOSS race will be included in the AI update, I plan to revamp all
of the RHYOSS buildpics also.
Why TACS then?
Better stability, improved balance, improved gameplay, most
importantly, the fact that you can directly influence the mod's
development. If a unit should have a different weapon, be a bit
stronger, or weaker, you only have to ask and it shall be done.
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